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UV Tool version 1.20 with Maya 2013 Maya 2013×64 support

Ok Guys as promised,… here is the version 1.20 with Maya 2013 2013×64 support.

Click here to download : Cas Auto UV Mapper version 1.20

I didn’t do much intensive test so let me know if it doesn’t load etc.

I have also increased undo number to 100 limit 300. I think many people has enough memory nowdays so I think these numbers should be safe. But then again you never know.

Enjoy and the next plan is to use com type to communicate with photoshop instead of win32com so … that is the plan.

4 Responses to “UV Tool version 1.20 with Maya 2013 Maya 2013×64 support” »

  1. Lien Jeon Says:

    Thanks for sharing of your awesome skills. I don’t know about scripting in Maya, so for people like me, this kind of sharing is very helpful and thankful.
    But, I had this error below when I clicked ABF++ unfold button.

    —————————————————————————————
    # Error: WindowsError: file C:\Program Files\Autodesk\Maya2013\bin\python26.zip\subprocess.py line 855: 87 #
    —————————————————————————————

    So, I unzipped the python26.zip, and then got this error below.

    —————————————————————————————
    # Error: TypeError: file C:\Users\hrjun\Documents\maya\Cas_autoUnfold\scripts\Cas_APU_commonFunctions.py line 33: ‘NoneType’ object is not iterable #
    —————————————————————————————

    What can I do now? Have you gotten this report before? Plz let me know how I can solve this problem. (I installed properly and there was no issue about the installation.)

    Thanks in advance.

  2. admin Says:

    Ugh, That sounds bad.

    Short answer is that I never had that error before or from anyone else. But that doesn’t mean there could not be any bugs.

    Can you share any scene that you are working on… it is really hard to figure out what’s going on when there is just an error…

    sendy to

    s a e h o o n @ g m a i l . c o m

    without spacings ofcourse ;)

  3. Lien Jeon Says:

    Thanks for your prompt reply!
    Actually, I’ve tested it for a few days and there’s no change yet. I tested it with several different models and all the results were same even with a simple polygon primitive sphere. After I reinstalled it, the result is still same.
    But I found that it’s not a problem at all to unwrap uvs. This tool is awesome!!! :-) I’m really happy to find this great plugin.
    Thank you again and have a good day. :-)

  4. Sandie Says:

    I have the same problem with maya 2013×64 bit on a windows 7

    # Error: WindowsError: file C:\Program Files\Autodesk\Maya2013\bin\python26.zip\subprocess.py line 855: 87 #

    When I try to run ABF++ unfold button.

    The scene I ran was just folding a normal cylinder in a new scene so everything is default.

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