Cool! New! click to toggle display flash animated background

Archive for the ‘Maya Tools’ Category

Cas APU another minor update released version 1.23

Fri ,17/01/2014

Hi folks.


Version 1.23 has more debug print out when you start the tool. This will help me help those who are having issues running the tool.

If you are running 1.22 and have no issues then there is no reason to update to this version.


Cas APU version 1.22 hotfix version released

Mon ,25/11/2013

Hotfix version 1.22 has been released for Cas APU tool.

Issue was with the Maya 2014 using slightly different way to call memory function and it returns different values too.

So I changed code to make this work for Maya 2014.


Just one more thing, is there demands for Maya 2014 32bit version? I think it is pretty common to use 64bit version of Maya nowdays so I didn’t compile 32bit version but if there is enough demand then I will do it.. it is just that I need to install 32bit Maya 2014. (and I am lazy.. yes)

Edit : I made mistake of compiling the installer using the old files for version 1.22 which had errors in it. I have fixed it now so just download it again and re-install version 1.22 if you are having problems. (Thanks Andre for pointing it out)

Auto UV Mapper tool 1.21 supporting Maya 2014×64 released!

Thu ,21/11/2013

Good news everyone!

Again, with popular demands! I have finally got my hands on 2014×64 version of the Maya API so version 1.21 updated accordingly.

I know it took some time, but I do not build and release plugins unless I have legal access to the APIs in question even if it is for free.

Just uninstall previous version and install a new one version 1.21

Cas_AutoMapper version 1.21

Enjoy everyone!

And thanks for your “fan” letters such as this :


I was curious if you had any plans to compile a Maya 2014 version of Auto UV Mapper. We recently switched over to 2014 at work and it’s left a big hole in my UV workflow not being able to use the main functions in the script. Your work is great by the way, I don’t know if I could have managed without it over the years.


Andrew Morris
Senior Environment Artist
Certain Affinity

  • It is much appreciated and nice knowing that there are still lots of people using this tool even I have not really updated it for a long time now.
  • It is this kind of encouragements that keeps this tool updated.
  • It is nice to know that I am contributing to the industry even if it is very small part of it.
  • It is super cool knowing that my effort is helping to build games around the world, be it small games or AAA games like Call of Duty , Halo.



Edit : Just found out some issue with Maya 2014.. for some reason command to check the free memory is not working properly in Maya 2014. Maybe something is changed that I am not aware of, or this could be a bug in Maya 2014. I will check this out on Monday and make sure the tool runs , regardless of this issue.

Mass copy skin weight tool version 4.1

Thu ,07/02/2013

Mass copy skin weight tool version 4.1 is released.

This release contains a small bug fix reported by Alexander. Cheers.

UV Tool version 1.20 with Maya 2013 Maya 2013×64 support

Tue ,05/02/2013

Ok Guys as promised,… here is the version 1.20 with Maya 2013 2013×64 support.

Click here to download : Cas Auto UV Mapper version 1.20

I didn’t do much intensive test so let me know if it doesn’t load etc.

I have also increased undo number to 100 limit 300. I think many people has enough memory nowdays so I think these numbers should be safe. But then again you never know.

Enjoy and the next plan is to use com type to communicate with photoshop instead of win32com so … that is the plan.

Auto UV Mapper support 2013×64 coming soon!

Mon ,28/01/2013

Ok, Ok, I know…


I have been asked this for so long that I now feel really guilty not releasing version 2013.


Truth is that I now got 2013 access because our studio just bought one so I can finally build it and release it.

I will do that probably…. tonight and let the world know it is ready.

Apology to everyone who’s been waiting for so long.


Another fact which is affecting my update frequency of the tools are that ever since I moved to South Korea, everyone here is using Max instead, so I didn’t have much chance looking at Maya for some time now.

Anyway, it’s coming.



Auto UV tool undo limit

Fri ,11/11/2011

As I have mentioned before, the tool uses native Maya commands to perform many of its tasks.

Problem at the moment, is that if Undo become unlimited, then using this tool can eat up lots of memory. Because Maya stores all the command the uv tool uses in the undo queue.

I have noticed in the past that if you use 32bit Maya in 32bit OS, Maya tends to crash around using 1.2GB of memory (due to undo). This sudden crash of Maya was last thing you want when you are working with Maya so the preventation has been enforced to make sure this doesn’t happen.

However, having said that, lots of lots more people are now using PC with more memory and 64bit , I might increase the number to something like 200 to start to give realistic enough undo numbers.

I may even add option to disable the undo limit all together. I am planning to do this around at the end of this month.

Auto UV Mapper version 1.15 – Fixed bugged installer

Fri ,30/09/2011

Hi Everyone.

Apology to those who couldn’t get version 1.14 working. I found bug in my installer which caused Maya module file to be bugged. This has now been fixed in version 1.15

Please uninstall old version, delete any related Cas_autoUnfold folders and install version 1.15

Version 1.15
Fixed bugged installer. (sorry!)
Increased default undo from 7 to 10 and max to 30


I am going to adjust the undo numbers for 64bit versions as it seems to handle higher number of undos better than 32bit version.
Also, if you are having problems with this tool and wants some help with it, please send me email instead leaving comments without registering your email address. I would rather trouble shoot through email conversation than on the comments on the page.


Auto UV Mapper tool version 1.14 , Maya 2012 x 64 bit support

Thu ,25/08/2011

Hi everyone.

Here is a minor update of uv mapper tool , following requests to support maya 2012×64 version.

No 32bit support yet thou. I need to get hold of API for that somehow.


Cas autoUnfold UV mapping tool version 1.02

Thu ,07/01/2010

Auto uv mapper has been updated to version 1.02 Enjoy!

Cas autoUnfold UV mapping tool version 1.02

version 1.0.2
Date : 6th Jan 2010

Maximum Relax number has increased to 200 by the requests. Please becareful using high number of iterations and undo.

More clear button name for shell and Selected.

Relax Whole Shell = relaxes uv shell that belongs to the current selection. So even if you select just one face/uv etc of that uvshell it will work on that whole uvshell.

Relax Selected Components = perform relax on the selected components only. This is the same as Relax Whole Shell if your selection is the shell itself.