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Archive for 2011

Auto UV tool undo limit

Fri ,11/11/2011

As I have mentioned before, the tool uses native Maya commands to perform many of its tasks.

Problem at the moment, is that if Undo become unlimited, then using this tool can eat up lots of memory. Because Maya stores all the command the uv tool uses in the undo queue.

I have noticed in the past that if you use 32bit Maya in 32bit OS, Maya tends to crash around using 1.2GB of memory (due to undo). This sudden crash of Maya was last thing you want when you are working with Maya so the preventation has been enforced to make sure this doesn’t happen.

However, having said that, lots of lots more people are now using PC with more memory and 64bit , I might increase the number to something like 200 to start to give realistic enough undo numbers.

I may even add option to disable the undo limit all together. I am planning to do this around at the end of this month.

Auto UV Mapper version 1.15 – Fixed bugged installer

Fri ,30/09/2011

Hi Everyone.

Apology to those who couldn’t get version 1.14 working. I found bug in my installer which caused Maya module file to be bugged. This has now been fixed in version 1.15

Please uninstall old version, delete any related Cas_autoUnfold folders and install version 1.15

Version 1.15
Fixed bugged installer. (sorry!)
Increased default undo from 7 to 10 and max to 30

Download Cas_autoUnfold-1.15-Setup.zip

I am going to adjust the undo numbers for 64bit versions as it seems to handle higher number of undos better than 32bit version.
Also, if you are having problems with this tool and wants some help with it, please send me email instead leaving comments without registering your email address. I would rather trouble shoot through email conversation than on the comments on the page.

Thanks!

Auto UV Mapper tool version 1.14 , Maya 2012 x 64 bit support

Thu ,25/08/2011

Hi everyone.

Here is a minor update of uv mapper tool , following requests to support maya 2012×64 version.

No 32bit support yet thou. I need to get hold of API for that somehow.

Download Cas_autoUnfold-1.14-Setup.zip

Getting adjust to South Korea

Fri ,22/07/2011

Hi folks.

I have arrived nice and safe in South Korea early this month and I have been busy trying to adjust to my new surroundings.

Believe it or not, I still have not fully adjusted my time line so I am doing 12-8 at the moment.

I have sorted out my internet connection (damn, only 100mbit connection to my house ) and new casing for my old pc and so on.

I am planning to get back to bit of fiddling with Maya + Max + Unity + Unreal engine so they will be my focus for next few months. I am not looking for a new job yet, I think this is my rare opportunity to really take look at some of the software out there so I intend to take full advantage.

However, this also means I can do some long awaited update to the Maya plugins. Thank you those keep sending me “thank you” messages. It means a lot to me.

When I get out to Seoul , I want to take some pictures and put them in here so watch out for them.

Cheers.

Time is nearing to the end and new beginning

Tue ,21/06/2011

My time at Rare is coming to the end around end of June. My move is purely based on my personal family reason and I am not looking forward to what new challanges my life will throw at me.

For now, going “back” to South Korea after 20+ years and it will be very crazy!

Anyway, good news for everyone is that I will have plenty of time to work on the tools for Maya now and will be updating the much needed UV updating tools.

I am thinking of merging checkerbox tool with uvtools it just makes more sense to make them go together.

Thanks for visiting.