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Archive for August, 2009

2008-08-23 Fishing Day house

Sun ,23/08/2009

Fished at Day house for about 5 hours. Did not catch anything until the last moment just off the margin like 20 cm away from the land! I could probably grab them with my hand. They seem to come near the shore when light goes darker. Interesting. Landed 2 carps of decent size. Some nice dusk pic on the way back. The day is becoming too short too soon already.

James Cameron’s Avatar trailer!

Fri ,21/08/2009

Mech and fantasy creatures, what else can you ask more!

The first teaser trailer for James Cameron’s ever-so slightly hyped sci-fi thriller Avatar is finally online.

It’s beautiful and strange and lush, but while the landscape and spaceshippy imagery looks wondrous, the character models do seem a tiny bit… videogame cut-sceneish.

Amazing photo on how the games made

Wed ,19/08/2009
Wow this is remarkable! Just check it out!

Offworld Gallery: The games factory, how Mario, Tetris, Sonic, Pong were made

Tetris

Tetris

Arkanoid

Mario

Mario

Pong

Pong

Pong

Sonic

AMD Previews DirectX 11 Gaming Performance on Evergreen

Tue ,18/08/2009

Interesting first peak at Direct X 11 demo. I like what I see, especially the Detailed Tessellation method. This is very similar to the idea I had when I fist encountered P.Occlusion mapping and been trying to convince our programmers that this kind of thing would be cool and doable.

AMD invited Legit Reviews up to their private suite in the hotel that Quakecon 2009 is being hosted at for a first look at gaming on one of their upcoming DirectX 11 graphics cards. This graphics card has not been officially named yet, but it has the internal code name of ‘Evergreen’ and was first shown to the media back at Computex over in Taiwan earlier this year. Once we arrived in the AMD suite we were introduced to not one, but two systems running DX11 hardware! One system was setup running a bunch of DX11 SDKs and the other system was running the demo for the upcoming game title Wolfenstein. The Wolfenstein video game demo uses just DX9, so it really doesn’t show off DirectX 11 performance or functionality, but it does show that the GPU is up and running.

http://www.legitreviews.com/article/1040/1/

The South African Game Development Scene

Mon ,17/08/2009

There was interesting article about South Africa’s game development : Past Present and Future.

It was particularly even more interesting for me as it revels part of my history.

While you may read and hear whispers about some or other game development effort on the African continent, with news occasionally coming from places such as Egypt, Kenya, and Morocco, there is one country in Africa that is desperately trying to wiggle its way into game development prominence — South Africa.

Full article at : http://www.gamasutra.com/view/feature/4098/the_south_african_game_development_.php

2009_08_16 – Fishing funny experience

Mon ,17/08/2009

I gave a go with fishing at Dan house fisheries. Darn thing is that fish took off with my whip rod and I had to chase it all around with my reel casting rod trying to “catch” my rod and fish on it at the end! After chasing it for hour and a half, I have finally managed to recover my rod. But the fish got away.

Then I thought I learnt my lesson and attached the rod to my body using thick fishing line and I had my foot on the rod so it won’t get away. But darn fish did it AGAIN.  It broke off the line attached and slipped under my foot with such a force if the line attached to myself did not break , I would have fallin in the water.

The fish took off with my rod AGAIN and I had to chase it all over again , causing much mayhem in the fisheriery disturbing everyone. But everyone did say they enjoyed the show and it was actually very funny. Amusing fishing with the biggest fishing float in the world trailing around the pool.

Anyway, I have managed to finally “catch” the rod and the fish itself this time and this is the picture of “the one did not get away”

the one that did not get away
the one that did not get away

what a huge carp it was!

unfortunately, I was chasing this bugger with only my phone so I could not take many pictures.

2009_08_13 – fishing Sheepy Magma pool and ashby canal trip

Thu ,13/08/2009

Pictures from previous fishing trip to south west of Birmingham where my dad in law caught huge carp!

Plus picturs taken from Rare’s team Ashby canal trip and following Sheepy Magma pool catch!

Rare profile on EDGE magazine

Wed ,12/08/2009

EDGE put Rare’s studio profile on this month’s issue.

I am at the front middle with “broken neck pose”

For some reason, I did not even know we had a waterfall (or something like it) I must go and have a look.

Avatar and Guitar Hero 5 !

Mon ,03/08/2009

Here is cool news about intergration of Xbox 360 Avater into Guitar Hero 5 !

When fans take home Guitar Hero 5 on September 1, they’ll be able to import their Avatars, choose their instrument and play along with their personalized characters rocking out to any track on the epic 85-song set list. Taking full advantage of the latest technology available from Xbox LIVE, gamers can choose their band mates and mix and match their Xbox Avatars with Guitar Hero favorites like Judy Nails, Axel Steel and Lars Ümlaüt, or even rip it up alongside in-game talent. Xbox Avatars will also get a Guitar Hero makeover in the game’s Create-A-Rocker mode, where players can further customize their creations with exclusive Guitar Hero clothing and accessories to ensure they look performance-ready.

Guitar Hero 5 features a wide variety of the hottest rock ‘n’ roll bands and will be the most rocking Guitar Hero game yet with new social and interactive features. The entire Guitar Hero 5 set list is at players’ finger tips from the start, featuring genre-defining hits from more than 80 of the biggest rock artists and bands of all time, including The Rolling Stones, The White Stripes, Kings of Leon, Tom Petty, Bob Dylan and Vampire Weekend, plus more than 25 artists from a variety of rock music genres that will be making their music video game debut. Players take complete control as Guitar Hero 5 allows gamers to personalize and customize how they experience music by being able to play with any in-game instrument combination — multiple vocalists, guitarists, bassists and drummers, in any game mode. With the game’s all-new Party Play Mode, getting the band back together has never been easier. Players can now jump in or drop out of gameplay seamlessly, without interrupting their jam session. Elevating the Guitar Hero series to new heights with unmatched social gameplay, an enhanced style, and new in-game artists, Guitar Hero 5 features new surprises and challenges that will fire-up long-time fret board fanatics and create a new generation of addicts.